iPhone

July 12, 2008

iPhone 2.0

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So I got in on the "hey the 2.0 bundle is out early!!!" download-yer-own iPhone OS 2.0 upgrade thing on Thursday (which turned out to be a good thing b/c the 2.0 upgrade didn't go smoothly for most of the world yesterday). I love it. The big reason I love it: apps! Surprising, I know. The basic OS has some improvements, but the big deal is third party apps.

Of which I have 10 or so installed already... love Twitterrific and NetNewsWire... I use both on the desktop and the iPhone versions are excellent. Especially love synced RSS feeds. The Facebook app is nice, but missing some things. Exposure is awesome for Flickr users. Pay Fraser money! It's worth it.

But biggest of all: games. The games are fantastic... Super Monkey Ball, Chopper, and Cro-Mag Rally are all very, very fun and perfect for mobile gaming. Of course, we need multi-player Cro-Mag now. It's like a Wii remote... with the Wii and the TV embedded in it.

I was pretty surprised that playing a game as a caveman driving a cavecar was fun, but it was. The ridiculousness of that concept adds something to the fun, I think (suspension upgrades for a car made out of logs and nearly square stone wheels? nice).

The only problem with the games? Battery life. That may make me upgrade to the new hardware sooner than I expected. The new battery has maybe twice (?) the life of the 1st gen hardware... Super Monkey Ball is death to my battery.

Oh I almost forgot... a very close 2nd to games... Remote! Apple built a full-featured iTunes remote app (which is free). It works over Wi-Fi, you can browse your library, playlists, control Airtunes destination, etc. It's exactly what I was looking for a couple days ago on twitter.

I'm super happy with 2.0, and especially given that it's free! Now if only all the games were free... sigh... :)

P.S. screenshots are really cool... hold the home button and press the lock button once, voilá. Email to yourself. Post on blog. Eat, drink, and be merry.


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July 10, 2008

Post From iPhone!

iPhone 2.0 up and running, downloaded TypePad, posting... awesome!

June 19, 2008

TUAW: Lies, Damned Lies, and Statistics

I love the famous Mark Twain quote, "there are lies, damned lies, and statistics."

TUAW seems to have forgotten that in a pretty pathetic post about the Japanese not wanting the iPhone. Or maybe they're just groping for traffic. Or maybe they're just parroting the news article without thinking about it.

The title of the article is "Survey: 91% of Japanese don't want an iPhone". Assuming that's true, that would be almost as many iPhones sold in Japan as sold in the US in its entire first year (roughly 11 million and 14 million, respectively). 95% of US Americans (snicker) didn't want an iPhone either.



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June 14, 2008

Great Post on Why the iPhone is Game-changing

Here's a hint... it's not the feature list...

Smartphone makers- better wake up and smell the Applesauce from @jkendrick.

Though, I have to say, I'm about as geek as one gets in many ways, and I love my iPhone too... for the same reason. My "other" phones are broken in so many ways I can't count. They're frustrating. The iPhone is almost never frustrating.

Take GPS for example... I have three phones with GPS in them... however, the GPS apps are so poorly written that I couldn't figure out how to use them, and to get real benefit, you have to subscribe to yet another service from some company I've never heard of. So do I use the GPS? Nope, never. Will I use the GPS in the iPhone 3G? Almost certainly.


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September 10, 2007

From iPhone With Love

Just trying out typepad's iPhone interface. Nice!

September 07, 2007

iTunes Ringtones: How Sweet It Is!

This is awesome. My first thought when they announced ringtones was "we'll be able to make our own" and so it is. Sweet.



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September 05, 2007

The iPhone Price Reduction

OK, so lowering the price is really cool. No question about it. Not giving "early" (2 months?!) adopters anything? Not cool. Not cool at all. Apple continually releases new products and people feel screwed, this is nothing new... but usually they release a new product six months to a year after the previous one. They have never, ever released a brand new flagship product and then 2 months later reduced the price by 33%, without any recompense to the early adopters.

I expect reasonable business behavior from Apple. I expect that from all companies, but by and large don't get it and by and large don't vote my dollars towards those companies that behave badly. Apple is a business and it should make good business decisions. If it needs or wants to lower the iPhone price, great... more power to them. If they do it two months after the initial launch end screw the line-standing-in people for 33% of the price? They should compensate those people. Maybe not the full $200, I dunno, but more than nothing. The announcement should have been accompanied by an announcement of what they're doing for their customers who bought the thing early.

The fact that it wasn't is very bad form, IMO. The blogosphere is full of incredibly wise people who didn't buy it and are happy to shout about it, but the reality is that this isn't Right (tm), it isn't good business, and Apple should do something about it.

It doesn't have to be a check in the mail, but $100 or $150 store credit or something would be sufficient. We'll all be back to buy stuff anyway... that good will would go a long way. The lack of it will go a long way, too, in the other direction.

Most concerning to me is that, if I recall, a significant percentage of iPhone purchases were made by new Apple customers... customers who had never purchased an Apple product. Will they be pissed? I'm gonna guess so! Overall, not helping out the people who paid $200 more for the phone is astonishing. If I was a new Apple customer, this would be the end of my relationship with the company. Forget buying an iMac or something.



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July 29, 2007

iPhone Headset

accessories_btheadset20070629.pngSo the iPhone headset came out last Monday, and I'd been given a gift card to the Apple store for my b-day. Thus on Tuesday, after I discovered it was out, I ran over to see if they actually had any. They didn't have them out, so I asked Jack (manager dude, good guy) if they had them and he said they had three, not enough to even put them out yet. So I bought one, of course.

What was compelling to me about the iPhone headset (vs. others) was the integration. The headset comes with a shared charging dock, shared travel charger, and the process of pairing and charging is so integrated, it's beautiful. The other feature for me was the size, the iPhone headset is tiny.

Audio

So now that I've been using it for almost a week, here's what I think. The audio quality is excellent, more enjoyable than being on the actual iPhone, IMO, and no-one thus far has said "are you on a headset?" I've called a couple people specifically to ask how it sounded and all comments were positive. The sound was noticeably better than I remember on my Jabra (BT250V), but it's been a while since I used it, so it's not a fair comparison.

Form Factor

The form factor and weight are great, you can comfortably wear the thing and forget it's there. One consequence of the design is that it may or may not stay precisely put in your ear (i.e. aimed perfectly at your mouth). I was worried about this, if the mic positioning was critical, but so far it hasn't seemed to have mattered at all, in which case as long as the thing is in your ear and not pointed backwards, it's fine. But it can't be long before someone markets an add-on that loops over the back of your ear.

It definitely feels like it's just sitting in your ear, rather than clamped on like most. That's a little disconcerting at first, but I did a fair bit of sideways head wiggling and it didn't budge, so I'm more confident in it now. I wouldn't wear it bungee jumping though.

One nice side effect of the design is that it's trivial to hand to someone else. Last night I was talking to my boys and when I was done I just handed the headset to my wife. No complicated extracting of the thing off your ear.

The one button is nicely placed on rear of the device (i.e. on the end opposite the mic and charging contacts). I always had trouble finding the Jabra button, but you can't miss this one.

Battery and Range

The battery life could definitely be better, but it hasn't been an issue for me because I charge it when I charge my iPhone... since the chargers are so conveniently married, this is a no-brainer.

I was pleasantly surprised with the range... it's far better than with my Jabra (though this could be a property of the phone as much as the headset, so YMMV). It's very easy to sit across the room from the phone (without large obstacles) and have a call. Yesterday, I answered the door to our hotel room while on a call, and the phone was on the far end of the desk at the opposite end of the room. I began to get a few static blips, but it was still usable. I'm guessing it was almost 30ft. So range in the clear seems outstanding. It doesn't like obstacles nearly as much, of course, in particular my head, so it's definitely worth keeping the phone and the headset on roughly the same side of you if you're going to be any distance away.

Features

The headset's primary features are size, weight, integration, and audio (IMO). It is not laden with dialing features, but that's to be expected since neither is the iPhone. For example iPhone doesn't do voice dialing... but the headset would give it a nice platform where that would make sense, so it's unfortunate they didn't do that. Although, in reality, I never ever used voice dialing when I had it. It never worked very well in the moments where it would've been really useful (noisy road, etc.).

The one missing dialing feature is a redial, that would've been very nice to have, and seems like it would've been an easy one given that the headset has a button for which there is little use when you're not on or receiving a call. But I didn't bring the manual with me on our trip (we left the day after I got it), so it's possible I just missed it.

In Closing

All in all, I like it very much. I find it very comfortable to wear and very enjoyable to talk on. I wore it for a long meeting and it was fabulous. I'm not a wear-it-on-my-head-24-hours-a-day kinda guy, so being able to take it on and off trivially is important to me, and the Jabra lacked in that department. In particular, it's a very good match for the iPhone, because of the integration and matching feature sets (or lack thereof). I'm not sure non-iPhone users would be as happy with it because it may not have dialing features they would want. But the size and weight might make it worth looking at anyway.


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July 23, 2007

Do I Still Like My iPhone? - Terry White

Terry White has a great post about his experience with the iPhone after a week, which very much mirrors my own experience with it.


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July 21, 2007

iPhone Tip: Ta-da List

Ta-da List has an iPhone version... it's a great (and very simple) to-do list app, and the iPhone version just slims down the pages so they function like an iPhone app. I used it for several things today... very cool.


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